Autor Wiadomość
CarThief
PostWysłany: Sob 6:33, 10 Lut 2007   Temat postu:

Just looked at it, and bazooka avoid training is good too, either coming from cannons(I made cannons in some maps, shooting rockets), or peds attacking. But peds DO have better aim, but dont predict movement, so not sure if it would help...
Gość
PostWysłany: Sob 0:19, 10 Lut 2007   Temat postu:

How about a bazooka dodging training could be useful!!! I think i would take the molov training if ya get round to making it!!!

Also cartheif if you can take a look at my topic "Map editor and slopes" would be cool cos you seem to know stuff!!!!

LatERz
CarThief
PostWysłany: Sob 11:35, 13 Sty 2007   Temat postu:

Not sure about that, lol, but i dont think about all possibilities always.
I keep it small, lol.

I got a idea for shooting practise, just make one side filled with generators on the edge, so, when missing, the generators get hit! Causing a chain reaction, making script surely think the shot missed, sort of.
Else a counter with script checking if char is hit, and certain ammo only for the training.
Hmmm...
Mibars
PostWysłany: Pią 17:38, 12 Sty 2007   Temat postu:

How to make car indestructable for car crashes?
CarThief
PostWysłany: Pią 16:50, 12 Sty 2007   Temat postu:

I can make cars indestructible, for everything EXCEPT carbombs, lol. Without changing important files.

Im not sure if i can make it like something's hit by a grenade trough(the bouncing, not explosion).
I can i think, make the script check for any damage done, ect.
Not too hard, such things, as long as it doesnt get bugged, lol.
Cuban Pete
PostWysłany: Czw 23:00, 11 Sty 2007   Temat postu:

CarThief napisał:
I might make a few, if im not too busy, maybe even a situation like, things attacking.

Just, the molotov thing; you cant make too many script cars, else it might crash, ussually depends on how much the computer can take.
I wonder if there are other idea's, what are good for training.
Hmm... maybe some generators for target practise.


maybe moving cars (at different drive speeds) that can't be destroyed?

and maybe for the grenade a bounce tutorial, lol.
CarThief
PostWysłany: Czw 15:18, 11 Sty 2007   Temat postu:

I might make a few, if im not too busy, maybe even a situation like, things attacking.

Just, the molotov thing; you cant make too many script cars, else it might crash, ussually depends on how much the computer can take.
I wonder if there are other idea's, what are good for training.
Hmm... maybe some generators for target practise.
Cuban Pete
PostWysłany: Czw 14:06, 11 Sty 2007   Temat postu: Training map

Hi,

I would like to know if there are maps where you can kind of train/exercise.

I'm thinking about (training-)situations where you have, as example, unlimited Molotov cocktails and hundred of cars you can walk past to destroy from different angle's and maybe also different heights.

CP

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